BFLibCPP 0.1
CPP Library
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release.hpp
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1
6#ifndef RELEASE_HPP
7#define RELEASE_HPP
8
9#include "object.hpp"
10
11#define BFRelease(x) if (x != 0) {\
12 BF::Object * obj = (BF::Object *) x;\
13 int rc = BF::Object::retainCount(obj);\
14 BF::Object::release(obj);\
15 if (rc == 1) x = 0;\
16}\
17
18#endif // RELEASE_HPP
19